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Opengl es 2.08/26/2023 Libgdx – leading framework for creating cross-platform (Android, HTML5, simple desktop application) games in Java.Open GL ES 2.0- standard of supporting graphics in mobile and embedded devices, together with GLSL language (Shading Language) used to write shaders.That’s why the course involves two complementary and interwoven issues: Working with graphics for mobile devices requires not only the knowledge of existing libraries and solutions but also understanding the low-level issues: OpenGL ES 2.0 standard and rendering pipeline. It focuses on effective graphics support and 2D/3D animation. The training concentrates on the technical side of creating games for Android devices.
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